[Plornt]   -  Oct 20, 2012

Just finished event firing in my game... Really unhappy at how its turning out. This is my first time doing anything like this and it feels weird when it works but doesnt look nice :(

[Plornt]  -  Oct 20, 2012

Hmm just had a thought on a easier way to implement. Is anyone able to answer this question : http://stackoverflow.com/questions/12993316/how-much-slower-is-drawing-to-a-transparent-canvas-and-checking-if-point-is-tran

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